top of page
World Warfare & Economics
Okron Studio
Overview
-
Maintained and extended a multithreaded pathfinding algorithm for army units for
-
Introduced Space RTS mechanics to handle AI algorithms of over 100 countries with integrated systems such as an economy
-
Implemented memory-light mechanics focusing on structs
Technical highlights
-
Magnified workflow speed of game localization by more than 400% using a script auto-writer tool.
-
Maintained and extended a multithreaded pathfinding algorithm for army units that extended to mechanics for initiated wide-scale wars across countries.
-
Established visual immersion with interactable jets that handle pathfinding and AI behaviors integrated with economy and war mechanics.
Unity
Vector Calculated Missile & Jet Traversal
bottom of page