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World Warfare & Economics

Okron Studio

Overview

  • Maintained and extended a multithreaded pathfinding algorithm for army units for 

  • Introduced Space RTS mechanics to handle AI algorithms of over 100 countries with integrated systems such as an economy

  • Implemented memory-light mechanics focusing on structs

Technical highlights

  • Magnified workflow speed of game localization by more than 400% using a script auto-writer tool.

  • Maintained and extended a multithreaded pathfinding algorithm for army units that extended to mechanics for initiated wide-scale wars across countries.

  • Established visual immersion with interactable jets that handle pathfinding and AI behaviors integrated with economy and war mechanics.

Unity

Vector Calculated Missile & Jet Traversal
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