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I'm Khenan, a Gameplay Engineer from Philadelphia with more than 2 years experience developing games in Unity using C#. In those 2 years, I earned Unity's Certification for Professional Programmers. I specialize in Combat Systems engineering, including everything from enemy and player state machine logic to animation integration. I founded Plot Armor Studios to regularly publish independent titles.
Browse the projects I've worked on by clicking the gifs below!
Languages
Tools
C#
Unity
GitHub
Photon Engine
Trello
FMOD
Wwise
DISCIPLINES
Gameplay
Vector Math
Physics
UI/UX
Tools
PERSONAL/TEAM PROJECTS


WORK PROJECTS


SHIPPED TITLES
