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City of Murals

S2.jpg

Unity

Brotherly LLC brought me on as an intern to implement new player controls and game events that synced with UI elements. I implemented a more solid spaceship control system that was tighter and easier to control than the last.
I also solved some problems with time information not displaying properly in UI elements by converting Time.deltaTime to hours, minutes, and seconds, and implemented an "unlock costume" mechanic.

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